A Random Encounter is my interview zine, the first issue of which will be out on or before Monday 29th February. It's currently shaping up to be 24 pages, words by me, art by me and a few others, and available in pdf and print - the former from Payhip and DriveThruRPG, and the latter direct from me.
Which all sounds very clean and clinical... As I've said before, I love Inside The Actor's Studio, and my intention with the zine is to interview people in depth - find out why they love games and why they love making games - I want to get their opinions, hear how they make stuff, why they make the choices they make, see if there are any ideas for making stuff that can be generalised. I'm not expecting that after ten issues I'll have figured out the Eight Things You Must Do To Be Successful In The DIY D&D And Indie RPG Blogoplex! but there may be some pointers that stand out that aren't so obvious from first glance.
Issue 1 has been a long time coming. I started the mental prep work for this over six months ago, and began trying to arrange an interview with my first interviewee then. Scheduling conflicts kept mounting up to the point that that person is now the subject of issue 2 - but I have at last been able to interview them, so that's good.
I've learned quite a bit from trying to pull this one together - OpenOffice may not be the best software to do layout in, perhaps I need some more little illustrations for the interior, what the heck and I going to put on the back cover??? - but these are all good things to think about and get to know. It all helps for the next time, and just the act of working on something makes you think about all of the possible next times that might come about.
Making stuff makes you want to make more stuff.
More notes on A Random Encounter soon, and I have plans for a little series of posts on something else that I've become quite enthusiastic about in the last year too. Check back when you can for details.