A few days ago I forgot to include a few things from our Yoon-Suin game that had really tickled me. Patrick, in writing about the game that he is DMing and which my nephew is a player in, reminded me of the importance of great lines and player strategy that come out in play, and which really should be recorded.
Here are some notes I made from last week's game; apologies if they make little sense to anyone else out there. They were perfectly reasonable at the time.
Patrick, thinking like a giant lungfish (whose stomachs were filled with silver pieces): "I'm so hungry, have you got any coins?"
(honestly, why am I even posting this, why would anyone care??? I had to hold my head and pinch by brow to stop myself from crying with laughter at the feeding habits of dungeon dwelling lungfish)
Eki Ulele, my slug-man magic-user, has a reputation for going all red mist-y around the edges whenever someone tries to get one over on us. His standard reaction is to burn the village and salt the land with the widows' tears. When the others talked him down from killing an unarmed prisoner it made me realise: "I'm like a slug Jack Bauer!"
noisms, the DM, as we set forth on an improvised bamboo raft across a dungeon lake: "You float off into the Dark Sea of Doom."
Everyone else thinks: "I've made a huge mistake."
Patrick's PC, Anil, is a cleric who serves Manpac (rearrange the syllables); Manpac is apparently the god of mazes, the eater of ghosts and his servants chant wakka-wakka-wakka as they do his work. When Patrick exclaimed "fear the might of Manpac" I thought I was going to die laughing.
But here's the thing: the repurposing of Manpac is AWESOME. If I was a cleric in another world, another time, I can totally see "the God of Mazes, the Eater of Ghosts" as a being who is to be feared and obeyed.
And Games Night is tomorrow.