I was happy to back the Kickstarter back when it ran; I was a big fan of Advanced Fighting Fantasy back in my youth, and to hear of something inspired by that game as opposed to D&D made me very curious. I've got a full plate of things to write and do for my day job, but a long series of train rides coming up when I might be able to give Troika! a proper read. So here's eight things I observe in my first five minutes of handling and browsing Troika!
- The production values are high. Good hardback, nice thick-but-not-too-thick paper. Excellent printing.
- d66 character classes is nice. It will take a while to read through them all, but first glance gives real variety from Burglar to Lonesome Monarch. Awesome.
- Also: a piece of evocative art for each character class!
- Reference tables on interior front and back covers: damage tables, spells and magical mishaps. Good to have them to hand.
- Interesting to have only the d6 in play for rolls. Think I've only seen that previously when playing story games.
- Some of the bestiary art is fantastic. Some is a little underwhelming. Again, just a first glance.
- Nice to see a starter adventure present!
- The cover is a bit of a mystery! I've no idea what is happening. I like the style, the wraparound-ness of it, but perhaps reading the character classes and adventure will make that clearer. It's cool but I don't know what it is.