Tuesday 1 January 2013

The Retainers

(HAPPY NEW YEAR!!!)

In the Somewhere North campaign, the two current PCs, Esa-Pekka and Kolk, have strengths of 5 and 6 respectively. Their only companions were a couple of halflings, Mumble and Crumble, who seem moderately competent (about half of the time). In the long term, this might not bode well for them. So in a previous session they paid the owner of The Knife & Cousin tavern to put the word out that they were looking for some muscle. In the town of Rovaniemi the adventurers' guild are very choosy and only allow "the right sort" in. And the fees are pretty steep. So the people that Oskar the tavern owner found were people who for one reason or another could not be part of the highly competent guild. They are, however, enthusiastic. For the most part.

Magnus
Magnus is a young fighter, possibly even younger than Kolk (who is only 17). He is tall and Scrappy-Doo-esque in his enthusiasm for battle. He has only a short sword and shield. He dealt the killing blow to the enormous wolf that was plaguing the cheesemaking hamlet of Hakala, and was hence named Magnus Wolfsbane!

Tuukka
Mid-to-late thirties. Tuukka has had many jobs that have required a bit of muscle, but has never really progressed in any of them. Think of a guy who tried out for the police force, didn't get in, and then spent twenty years doing a series of security guard gigs that didn't pay very well and which he didn't find very stimulating. That's Tuukka. He is actually quite knowledgeable about the region, and pretty even-tempered. He wears leather armour and carries a great two-handed axe.

Sanelma
In her mid-twenties with long black hair, Sanelma makes constant references to restoring family honour. Her equipment is all inherited and and awkwardly worn or carried, but she is sincere in her attitude and desire to win honour. Dressed in chainmail, carrying a shield and short sword.

Eerik
A short man with a tamed beard, Eerik speaks in short sentences with a strange twang to his words. Claims that his family told him all about Oddli's Tomb and is rather insistent that the party go there. Struggles in chain mail, but carries a two-handed axe like he was born with it.

Of course, after a few quick words, the players (noisms and Patrick) hired them all.

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