Thursday, 19 May 2016

Playing Soon: a rambly little update

The last couple of weeks have been frantic and strange. There's some illness in the family unit at the moment (which is thankfully on the way to being treated); work has been frantic as there's been a lot of it on recently but also frantic-state inducing because there is a little less than in previous years; I'm spending spare time when I find it slowly but surely working on Issue 3 of A Random Encounter, and trying to figure out if I have capacity to run a modest little Kickstarter in the summer*...

It's been a busy week! Yesterday, in my work persona, I launched a book that I co-wrote with a friend, and that's been a whirlwind - both to get it from idea to published in under four months, and also to attend to all of the launch day prep and work. And I'm on the cusp of announcing an independent workshop, which is the first time that I'll ever have done something like this and is hugely scary and exciting at the same time (the unknown and the great challenge).

But! All of that is being pushed to one side, because slowly and surely I am playing more games, and this is good.
  • A few weeks back I ran a game at OSR Day Manchester, and played another one.
  • I've played in the two most recent sessions of noisms' Old Japan 5e game, which has been a lot of fun (even if my ranger got killed by a bird-man wielding a rock).
  • A friend that I play Netrunner with has expressed some interest in playing an RPG soon, and I'm thinking Deep Carbon Observatory using The Black Hack...
  • In interviewing Chris McDowall for A Random Encounter, he expressed an interest in playing Apocalypse World - he's wanted to play it for ages but not had the chance... We're looking at dates now for a short Hangouts campaign.
Anyway, this is just what's going on with me. I have a 100-copy print run of Oddpool waiting to be assembled, and which I might offer as an incentive for people to help me shift some more issues of the zine. I'm definitely going to set up subscriptions for the rest of this year too, as I think I have interviewees in place for Issues 5 and 6 (just got to get confirmations, but it's all really exciting!).

Last thing then I'm going to sign off: I saw this awesome little CYOA zine being shared on G+ and just had to get it. The idea of solo or CYOA stuff has gone around my head from time to time over the last few years (due to the difficulty I have every now and then of making time for games) so this has me excited that this could be a viable little outlet for awesome ideas.

*I might not run the Kickstarter, but I might do a few little microgames and offer them as a print-only bundle... Watch this space.

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