noisms' Hocus character, Trout, wanted to try and use his affinity for the Weird to control some strange machine that was probably channelling the dead and zombies and all kinds of crazy insane stuff in the game. (trust me, this made sense at the table) This was a tremendously bad idea, as we were already freaked out, in a weird space in a ruined hospital - where someone had hacked an MRI machine into a ghost controller or something. Trout thought that he could get the ghosts or spirits in his control.
My/Chaplain's reaction was to roll +Hard, grab Trout and slam him against the wall "Are you crazy, you can't do that!" Trout tried to kick me in the balls and escape but I wouldn't let him have it. I think we had to back down in the end, because things were just spiralling out of control - it was possible that Chaplain was a hair's breadth from knocking Trout out or killing him.
My/Chaplain's reaction was to roll +Hard, grab Trout and slam him against the wall "Are you crazy, you can't do that!" Trout tried to kick me in the balls and escape but I wouldn't let him have it. I think we had to back down in the end, because things were just spiralling out of control - it was possible that Chaplain was a hair's breadth from knocking Trout out or killing him.
But as you see from how I just described it, I used the description of Chaplain: I don't remember the table, I remember the game. I remember the end of the exchange, because we had to step back from the game to resolve it (our understanding of the mechanics at the time meant that neither of us were backing down). I remembered being the character, remembered slamming someone against a wall - could see the wall, could see the ruined hospital - and it was only with effort that I remembered the conversation around the table.
Thinking about this made me realise that more and more I remember the fiction/game rather than the table environment. Is this normal? I have no idea. What I find strange is that it's only just dawned on me in the last few days that this is how I (mostly) remember games.
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