Wednesday 16 September 2015

OSRewind: September 16th

Yesterday I shared the idea of a daily digest that looks back at the posts made in the OSR (or maybe games blogs in general?) in previous years. There's lots and lots and lots of ideas out there, with more being shared every day. A look back could highlight ideas that have been forgotten or showcase the origins of concepts that are part of the language of the OSR now.

I'm quite taken with the idea but not sure if it's something I can commit to exploring along with the other projects that I have underway. But for today at least, and because the term "OSRewind" popped into my head as I was thinking about this, here's a quick jaunt through the last few years...
  • 2014: [Tuesday Map] Hubert's Tower/The Butcher's Tower - Dyson's Dodecahedron - I really like the step-by-step approach and the details of how this was done. I'm quite keen on the how-to of maps at the moment so seeing this was serendipitous!
  • 2013: Demogorgon implies.... - Playing D&D With Porn Stars - A really cool method for world building and inspiring interesting ideas for sandboxes. If I get around to running Oddpool on G+ some time soon I think I'll be using this method to set the city up.
  • 2012: The Verbs of Madness - False Machine - My nephew and his friends were players in a campaign that Patrick ran and which I turned up to sometimes. Being teenagers their minds quickly turned to evil, and they ended up allied with a genuine Dark Lord. In this post Patrick describes how the Dark Lord comes up with his orders.
  • 2011: Faking It; or, you'd better be Al Pacino; or, stop rolling the fucking dice - Monsters and Manuals - a short rant about player agency, DM fiat and Quantum Ogres goes on to generate 121 comments! Hoo-ha!
Something visual, a couple of solid tools and a bit of a theory: nice things to find and start thinking about...

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